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Temple of Droga

From p99 Backup

The Temple of Droga is a religious center for the goblins that have lived in these mountains for centuries. The Temple area is a vast underground complex connected to the Mines of Nurga. Respawn time is 20:30. Check out Droga Farming on a guide of efficient ways to farm this zone post-revamp.

Level of Monsters: 29-34 Droga Main, 33-38 Inner Sanctum
Types of Monsters: Warrior, Paladin, Shadow Knight, Cleric, Shaman, Wizard, Magician, Necromancer
Notable NPCs: Chief Rokgus, Soothsayer Dregzak, a goblin bodyguard, a maddened Burynai, a goblin fanatic, a goblin soothsayer (Temple of Droga), a goblin canyoneer, a goblin warder, a goblin penkeeper, a goblin penmaster, a goblin traitor, an angry goblin, Warlord Skargus
Unique Items:
Blade of the Earthcaller
Blade of the Earthcaller

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 22
DMG: 4
Effect: Root (Combat, Casting Time: Instant) at Level 15
WT: 3.4 Size: MEDIUM
Class: RNG
Race: ALL

,
Book of the Rings
Book of the Rings

MAGIC ITEM LORE ITEM
Slot: SECONDARY
WIS: +8 HP: +20
SV FIRE: +10 SV COLD: +10
WT: 2.0 Size: TINY
Class: DRU SHM
Race: ALL

,
Bracer of Vajeen
Bracer of Vajeen

MAGIC ITEM LORE ITEM
Slot: WRIST
AC: 10
DEX: +5
SV FIRE: +10 SV COLD: +10
WT: 0.0 Size: TINY
Class: RNG DRU
Race: HUM ELF HEF HFL

,
Burynai Legion Gi
Burynai Legion Gi

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 14
DEX: +2 HP: +15 MANA: +25
WT: 0.3 Size: MEDIUM
Class: CLR
Race: HUM ERU HIE DEF

,
Canyoneer Pike
Canyoneer Pike

MAGIC ITEM NO DROP
Slot: PRIMARY
Skill: Piercing Atk Delay: 27
DMG: 6
Effect: Drowsy (Combat, Casting Time: Instant) at Level 5
WT: 10.0 Size: LARGE
Class: WAR ROG
Race: ALL

,
Choker of Majdd
Choker of Majdd

MAGIC ITEM LORE ITEM
Slot: NECK
AC: 4
INT: +5
Effect: See Invisible (Worn)
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

,
Circlet of Shadows
Circlet of Shadows

MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 5
MANA: +10
SV DISEASE: +10 SV POISON: +10
Effect: Gather Shadows (Any Slot/Can Equip, Casting Time: 5.0) at Level 20
WT: 1.0 Size: SMALL
Class: SHD NEC
Race: HUM ERU DEF TRL OGR GNM IKS

(formerly
Circlet of Shadow
Circlet of Shadow

MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 5
MANA: +10
SV DISEASE: +10 SV POISON: +10
Effect: Gather Shadows (Any Slot/Can Equip, Casting Time: Instant) at Level 20
WT: 1.0 Size: SMALL
Class: SHD NEC
Race: ALL

),
Drogan Obsidian Dagger
Drogan Obsidian Dagger

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 25
DMG: 5
Effect: Obsidian Shatter (Combat, Casting Time: Instant) at Level 15
WT: 1.5 Size: MEDIUM
Class: WAR
Race: ALL

,
Earring of Essence
Earring of Essence

MAGIC ITEM LORE ITEM
Slot: EAR
HP: +30
SV MAGIC: +10
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

,
Essence of Dol
Essence of Dol

MAGIC ITEM LORE ITEM
Slot: SECONDARY
Skill: 1H Blunt Atk Delay: 28
DMG: 10
DEX: +5
WT: 0.1 Size: TINY
Class: MNK
Race: HUM BAR TRL OGR IKS

,
Eye of Melnor
Eye of Melnor

MAGIC ITEM LORE ITEM
Slot: SECONDARY
Charges: 20
WIS: +5
SV DISEASE: -2
Effect: Identify (Any Slot, Casting Time: Instant)
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

,
Gauntlets of Potence
Gauntlets of Potence

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 8
STR: +15
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL

,
Goblin Bone Dagger
Goblin Bone Dagger

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: Piercing Atk Delay: 27
DMG: 9
STR: +4
WT: 2.7 Size: MEDIUM
Class: SHD
Race: ALL

,
Goblin Forged Chainmail Coat
Goblin Forged Chainmail Coat

Slot: CHEST
AC: 13
STA: -2 HP: +20
WT: 10.8 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except BAR TRL OGR

,
Goblin Forged Chainmail Neckguard
Goblin Forged Chainmail Neckguard

Slot: NECK
AC: 6
CHA: -2 HP: +10
WT: 3.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except BAR TRL OGR

,
Goblin Forged Iron Boots
Goblin Forged Iron Boots

Slot: FEET
AC: 7
HP: +10
SV FIRE: -2
WT: 7.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except BAR TRL OGR

,
Goblin Forged Iron Mask
Goblin Forged Iron Mask

Slot: FACE
AC: 8
HP: +10
WT: 1.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except BAR TRL OGR

,
Goblin Parrying Spear
Goblin Parrying Spear

MAGIC ITEM LORE ITEM
Slot: RANGE PRIMARY
Skill: Piercing Atk Delay: 19
DMG: 6 AC: 4
WIS: +4
SV MAGIC: +5
WT: 5.0 Size: MEDIUM
Class: SHM
Race: ALL

,
Goblin Slaver's Whip
Goblin Slaver's Whip

MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 23
DMG: 5
HP: +10
WT: 3.2 Size: TINY
Class: WAR CLR PAL RNG SHD MNK BRD ROG SHM
Race: ALL

,
Hollow Bone Shank
Hollow Bone Shank

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: Piercing Atk Delay: 28
DMG: 7
WT: 4.6 Size: MEDIUM
Class: SHD
Race: ALL

,
Idol of the Thorned
Idol of the Thorned

MAGIC ITEM LORE ITEM
Slot: RANGE
AC: 10
STR: +7 STA: +10
WT: 4.0 Size: TINY
Class: ALL
Race: ALL

,
Mantle of Mirth
Mantle of Mirth

MAGIC ITEM LORE ITEM
Slot: SHOULDERS
AC: 4
STR: -2 WIS: +2 INT: +2 MANA: +10
SV DISEASE: -10
WT: 1.0 Size: TINY
Class: ALL
Race: ALL

,
Mountain Death Belt
Mountain Death Belt

MAGIC ITEM LORE ITEM
Slot: WAIST
Charges: 5
AC: 8
HP: +25
Effect: Skin like Rock (Must Equip, Casting Time: 6.0)
WT: 0.0 Size: SMALL
Class: WAR CLR PAL ROG
Race: DWF HFL GNM

,
RukGus' Sticker
RukGus' Sticker

MAGIC ITEM
Slot: PRIMARY
Skill: Piercing Atk Delay: 25
DMG: 6
STR: +3 WIS: +2 INT: +2
WT: 2.5 Size: MEDIUM
Class: ALL except CLR PAL DRU MNK
Race: ALL

,
Sainy's Singing Dagger
Sainy's Singing Dagger

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 22
DMG: 7
Effect: Symphonic Harmony (Combat, Casting Time: Instant) at Level 20
WT: 1.2 Size: MEDIUM
Class: BRD
Race: ALL

,
Shroud of Nature
Shroud of Nature

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 13
WIS: +6
SV FIRE: +8 SV COLD: +8
WT: 5.0 Size: MEDIUM
Class: RNG DRU
Race: ALL

,
Smokey Quartz Dagger
Smokey Quartz Dagger

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 24
DMG: 8
STA: +4 CHA: +2
WT: 1.8 Size: MEDIUM
Class: RNG
Race: ALL

,
Spiked Goblin Ring
Spiked Goblin Ring

LORE ITEM
Slot: FINGER
AC: 2
STR: +3 WIS: +2 INT: -2 AGI: +3
SV DISEASE: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

,
Stone of Morid
Stone of Morid

MAGIC ITEM LORE ITEM
Slot: RANGE
STA: -5
SV FIRE: +30 SV COLD: +30
WT: 7.0 Size: TINY
Class: WAR SHD MNK SHM NEC
Race: IKS

,
Whip of Strangulation
Whip of Strangulation

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 6
HP: +15
Effect: Choke (Combat, Casting Time: Instant) at Level 10
WT: 0.0 Size: TINY
Class: WAR RNG BRD ROG
Race: ALL

Related Quests: Lord of Pain's Khukri, Necromancer Skullcap, Di'Zok Signet of Service Quest
Adjacent Zones: Mines of Nurga, Frontier Mountains
Name in /who: droga
Respawn Timer 20:30
Succor/Evacuate: 1375, 290 (Zone line to Frontier Mountains)
ZEM Value: 90 96 (128%)

Map

[edit]
File:Map droga.jpg

Droga Main

  • 1. Entry Room with false floor to the southwest and drop from Area 2
  • 2. Track Halls with three levers
  • 3. Track Room (Side rooms filled with goblins)
  • 4. Store Room (3 Gobs Spawn in here)
  • 5. Dining Hall with a goblin warder who drops
    Shroud of Nature
    Shroud of Nature

    MAGIC ITEM LORE ITEM
    Slot: CHEST
    AC: 13
    WIS: +6
    SV FIRE: +8 SV COLD: +8
    WT: 5.0 Size: MEDIUM
    Class: RNG DRU
    Race: ALL

  • 6. Taskmaster Halls
  • 7. One-way drop-off from Mines of Nurga
File:Map templedrogainner.jpg

Inner Sanctum

Dangers

[edit]

The entrance to this dungeon from the Frontier Mountains is one of the "one way" variety. There is a false floor in the entry room where you will drop down a small distance, too far for you to jump or levitate back out of. Once there, you need to travel some distance in order to get back to the exit again. The other entrance into the zone from Mines of Nurga is also one-way, and you have to drop off of a fairly sizeable cliff to enter the Temple.

The rest of the Temple complex is notable because it is literally swarming with goblins. Goblin Whipcrackers make frequent, fast patrols through the halls. There are very few places that are safe from wandering or spawning monsters, and therefore few areas to pull to or to rest and camp at. Most of the time, an adventurer will have to take their chances and camp in the middle of a hallway, and hope that when you come back in, there aren't any goblins wandering by.

Benefits

[edit]

Despite the fact that the Temple is covered with creatures and the good pull points are few and far between, this area is manageable. First of all, nothing in the dungeon can see through invisibility. This means that you can travel wherever you want to in order to set up camp with relative safety, although if your invis drops on you, you're going to have problems.

The other benefit is the large number of goblins. Although a specific area may seem very crowded, usually they are spread out enough that you can pull only a few of them at a time, and slowly clear the area out. The fast spawn rate and large number of creatures can keep a good group busy for hours.

Traveling To and From Temple Of Droga

[edit]

There is one location on the surface in the Frontier Mountains that leads to the Temple itself. It is located at approximately 3560, 2800. There is also an entrance from the Mines of Nurga which you must fall down a rather large cliff to enter the Temple. The exit to the Mines from the Temple will also lead you to a one-way cliff. Exiting to the Frontier Mountains means you enter the entrance hall and proceed out the door. Stepping in the wrong place means you have a long walk to try it again.

What's in this zone?

[edit]

Special:DynamicZoneList/Temple of Droga