Skin Like Nature
{{#ifeq: 0|0||
|- style="vertical-align:middle;"
| style="text-align:center;" |
| style="text-align:center;" |
| Skin Like Nature | style="text-align:center;" | {{#switch:0|1=300|2=300|3= Abjuration}} | style="text-align:center;" | {{#switch:0|1= Abjuration|2= Abjuration|3=Single}} | {{#switch:0|1=style="text-align:center;"|2=style="text-align:center;"}} | {{#switch:0|1=Single|2=|3={{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase AC by 16 (L49) to 16 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase Max Hitpoints by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase HP when cast by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase hitpoints by 2 per tick
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 5 : | colspan="3" | Increase hitpoints by 2 per tick }} }}}} | {{#switch:0|1={{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase AC by 16 (L49) to 16 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase Max Hitpoints by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase HP when cast by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase hitpoints by 2 per tick
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 5 : | colspan="3" | Increase hitpoints by 2 per tick }} }}|2={{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase AC by 16 (L49) to 16 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase Max Hitpoints by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase HP when cast by 248 (L49) to 250 (L50)
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}
| 1 = Increase hitpoints by 2 per tick
| {{#ifeq: 0|1|||-
| bgcolor="#cedff2" | 5 :
| colspan="3" | Increase hitpoints by 2 per tick }}
}}|3=Lavastorm
Wakening}}
| {{#switch:0|3=style="text-align:center;"}} | {{#switch:0|1=Lavastorm
Wakening|2=Lavastorm
Wakening|3=Classic}}
| {{#switch:0|1=style="text-align:center;"|2=style="text-align:center;"}} | {{#switch:0|1=Classic|2=Classic|3=}}
}}
{{#ifeq: 0|0|
Special:AuctionTracker/Skin Like Nature
Hardens the skin of your target, increasing their hit points and armor class for 1 hour(s) 12.0 mins.
Classes
Details
| 1 = Increase AC by 16 (L49) to 16 (L50) |
1 | - | 1 : | Increase AC by 16 (L49) to 16 (L50) }}
}} {{#switch: {{#ifeq:0|0|0|1}} |
1 = Increase Max Hitpoints by 248 (L49) to 250 (L50) |
1 | - | 2 : | Increase Max Hitpoints by 248 (L49) to 250 (L50) }}
}} {{#switch: {{#ifeq:0|0|0|1}} |
1 = Increase HP when cast by 248 (L49) to 250 (L50) |
1 | - | 3 : | Increase HP when cast by 248 (L49) to 250 (L50) }}
}} {{#switch: {{#ifeq:0|0|0|1}} |
1 = Increase hitpoints by 2 per tick |
1 | - | 5 : | Increase hitpoints by 2 per tick }}
}} | ||||||||
| Mana | 300 | Skill | Abjuration |
| Casting Time | 6.00 | Recast Time | 12.00 |
| Fizzle Time | 2.50 | Resist | Unresistable |
| Range | 100 | Target Type | Single |
| Spell Type | Beneficial | Duration | 1 hour 12 minutes 24 seconds |
| Cast on You | Your skin shimmers with divine power. | ||
| Cast on Other | Someone 's skin shimmers with divine power. | ||
| Wears Off | Your skin returns to normal. | ||
Items with Spell Effect
- None
{{#if: | == Where to Obtain ==
{{{where_to_obtain}}} }}
}}