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Skin Like Nature

From p99 Backup
Revision as of 15:06, 2 June 2023 by imported>Voiceman
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{{#ifeq: 0|0||

|- style="vertical-align:middle;" | style="text-align:center;" |  

 

| style="text-align:center;" |

| Skin Like Nature | style="text-align:center;" | {{#switch:0|1=300|2=300|3= Abjuration}} | style="text-align:center;" | {{#switch:0|1= Abjuration|2= Abjuration|3=Single}} | {{#switch:0|1=style="text-align:center;"|2=style="text-align:center;"}} | {{#switch:0|1=Single|2=|3={{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase AC by 16 (L49) to 16 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase Max Hitpoints by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase HP when cast by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase hitpoints by 2 per tick 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 5 : | colspan="3" | Increase hitpoints by 2 per tick }} }}}} | {{#switch:0|1={{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase AC by 16 (L49) to 16 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase Max Hitpoints by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase HP when cast by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase hitpoints by 2 per tick 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 5 : | colspan="3" | Increase hitpoints by 2 per tick }} }}|2={{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase AC by 16 (L49) to 16 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 1 : | colspan="3" | Increase AC by 16 (L49) to 16 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase Max Hitpoints by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 2 : | colspan="3" | Increase Max Hitpoints by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase HP when cast by 248 (L49) to 250 (L50) 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 3 : | colspan="3" | Increase HP when cast by 248 (L49) to 250 (L50) }} }} {{#switch: {{#ifeq:0|0|0|1}}

| 1 =  Increase hitpoints by 2 per tick 
| {{#ifeq: 0|1|||-

| bgcolor="#cedff2" | 5 : | colspan="3" | Increase hitpoints by 2 per tick }} }}|3=Lavastorm
Wakening}} | {{#switch:0|3=style="text-align:center;"}} | {{#switch:0|1=Lavastorm
Wakening|2=Lavastorm
Wakening|3=Classic}} | {{#switch:0|1=style="text-align:center;"|2=style="text-align:center;"}} | {{#switch:0|1=Classic|2=Classic|3=}} }} {{#ifeq: 0|0| Special:AuctionTracker/Skin Like Nature

File:Spellicon K.png

Hardens the skin of your target, increasing their hit points and armor class for 1 hour(s) 12.0 mins.


Classes

Details

{{#switch: {{#ifeq:0|0|0|1}}
1 = Increase AC by 16 (L49) to 16 (L50)
1 - 1 : Increase AC by 16 (L49) to 16 (L50) }}

}} {{#switch: {{#ifeq:0|0|0|1}}

1 = Increase Max Hitpoints by 248 (L49) to 250 (L50)
1 - 2 : Increase Max Hitpoints by 248 (L49) to 250 (L50) }}

}} {{#switch: {{#ifeq:0|0|0|1}}

1 = Increase HP when cast by 248 (L49) to 250 (L50)
1 - 3 : Increase HP when cast by 248 (L49) to 250 (L50) }}

}} {{#switch: {{#ifeq:0|0|0|1}}

1 = Increase hitpoints by 2 per tick
1 - 5 : Increase hitpoints by 2 per tick }}

}}

Mana 300 Skill Abjuration
Casting Time 6.00 Recast Time 12.00
Fizzle Time 2.50 Resist Unresistable
Range 100 Target Type Single
Spell Type Beneficial Duration 1 hour 12 minutes 24 seconds
Cast on You Your skin shimmers with divine power.
Cast on Other Someone 's skin shimmers with divine power.
Wears Off Your skin returns to normal.

Items with Spell Effect

  • None

{{#if: | == Where to Obtain ==

{{{where_to_obtain}}} }}

}}