Tailoring (Book)
Special:AuctionTracker/Tailoring{{#if: | [[ File:{{{second_image}}}|thumb|350x420px| ]] }}{{#if: | [[ File:{{{third_image}}} |thumb|350x420px| ]] }}
WT: 0.1 Size: TINY
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{{#if: | File:Item 645.png Merchant resale value: {{{merchant_value}}}
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{{#if: | == Drops From == | == Drops From ==}}
- This item is not dropped by mobs.
{{#if: {| class="eoTable3 sortable" style="white-space: nowrap;" ! Zone || Merchant Name || Area || Loc
|- | width="20%" | Butcherblock Mountains | width="40%" | Alga Bruntbuckler | width="25%" | | width="15%" | (-1185, -1957) |- | width="20%" | East Cabilis | width="40%" | Klok Stitch | width="25%" | | width="15%" | (128, -9) |- | width="20%" | East Cabilis | width="40%" | Klok Sass | width="25%" | | width="15%" | (667, -38) |- | width="20%" | Erudin | width="40%" | Gayle Weaven | width="25%" | | width="15%" | (245, 88) |- | width="20%" | Everfrost Peaks | width="40%" | Seria O`Danos | width="25%" | | width="15%" | (3608, 701) |- | width="20%" | Firiona Vie | width="40%" | Dionin Needlespin | width="25%" | | width="15%" | (-3642, 1985) |- | width="20%" | Greater Faydark | width="40%" | Merchant Gaeadin | width="25%" | | width="15%" | (-114, -131) |- | width="20%" | Highpass Hold | width="40%" | Dyona Rossook | width="25%" | | width="15%" | (-248, 135) |- | width="20%" | Misty Thicket | width="40%" | Tipa Lighten | width="25%" | | width="15%" | (581, -2202) |- | width="20%" | Neriak Third Gate | width="40%" | Hutyn L`Lozz | width="25%" | | width="15%" | (747, -1293) |- | width="20%" | Northern Desert of Ro | width="40%" | Spoolie Gee | width="25%" | | width="15%" | (3371, 488) |- | width="20%" | The Overthere | width="40%" | Tin Merchant IX | width="25%" | | width="15%" | (2658, 2615) |- | width="20%" | Western Plains of Karana | width="40%" | Alysa | width="25%" | | width="15%" | (431, -4364) |- | width="20%" | South Qeynos | width="40%" | Iala Lenard | width="25%" | | width="15%" | (177, -148) |- | width="20%" | Rathe Mountains | width="40%" | Zok Lubump | width="25%" | | width="15%" | (-1804, -154) |- | width="20%" | Steamfont Mountains | width="40%" | Freed Fimplefur | width="25%" | | width="15%" | (-1696, 829) |- | width="20%" | Thurgadin | width="40%" | Rexx Frostweaver | width="25%" | | width="15%" | (-272, 133)
|} | == Sold by == | == Sold by ==}} {{#if: {| class="eoTable3 sortable" style="white-space: nowrap;" ! Zone || Merchant Name || Area || Loc
|- | width="20%" | Butcherblock Mountains | width="40%" | Alga Bruntbuckler | width="25%" | | width="15%" | (-1185, -1957) |- | width="20%" | East Cabilis | width="40%" | Klok Stitch | width="25%" | | width="15%" | (128, -9) |- | width="20%" | East Cabilis | width="40%" | Klok Sass | width="25%" | | width="15%" | (667, -38) |- | width="20%" | Erudin | width="40%" | Gayle Weaven | width="25%" | | width="15%" | (245, 88) |- | width="20%" | Everfrost Peaks | width="40%" | Seria O`Danos | width="25%" | | width="15%" | (3608, 701) |- | width="20%" | Firiona Vie | width="40%" | Dionin Needlespin | width="25%" | | width="15%" | (-3642, 1985) |- | width="20%" | Greater Faydark | width="40%" | Merchant Gaeadin | width="25%" | | width="15%" | (-114, -131) |- | width="20%" | Highpass Hold | width="40%" | Dyona Rossook | width="25%" | | width="15%" | (-248, 135) |- | width="20%" | Misty Thicket | width="40%" | Tipa Lighten | width="25%" | | width="15%" | (581, -2202) |- | width="20%" | Neriak Third Gate | width="40%" | Hutyn L`Lozz | width="25%" | | width="15%" | (747, -1293) |- | width="20%" | Northern Desert of Ro | width="40%" | Spoolie Gee | width="25%" | | width="15%" | (3371, 488) |- | width="20%" | The Overthere | width="40%" | Tin Merchant IX | width="25%" | | width="15%" | (2658, 2615) |- | width="20%" | Western Plains of Karana | width="40%" | Alysa | width="25%" | | width="15%" | (431, -4364) |- | width="20%" | South Qeynos | width="40%" | Iala Lenard | width="25%" | | width="15%" | (177, -148) |- | width="20%" | Rathe Mountains | width="40%" | Zok Lubump | width="25%" | | width="15%" | (-1804, -154) |- | width="20%" | Steamfont Mountains | width="40%" | Freed Fimplefur | width="25%" | | width="15%" | (-1696, 829) |- | width="20%" | Thurgadin | width="40%" | Rexx Frostweaver | width="25%" | | width="15%" | (-272, 133)
|}This item is sold by merchants:}}
| Zone | Merchant Name | Area | Loc |
|---|---|---|---|
| Butcherblock Mountains | Alga Bruntbuckler | (-1185, -1957) | |
| East Cabilis | Klok Stitch | (128, -9) | |
| East Cabilis | Klok Sass | (667, -38) | |
| Erudin | Gayle Weaven | (245, 88) | |
| Everfrost Peaks | Seria O`Danos | (3608, 701) | |
| Firiona Vie | Dionin Needlespin | (-3642, 1985) | |
| Greater Faydark | Merchant Gaeadin | (-114, -131) | |
| Highpass Hold | Dyona Rossook | (-248, 135) | |
| Misty Thicket | Tipa Lighten | (581, -2202) | |
| Neriak Third Gate | Hutyn L`Lozz | (747, -1293) | |
| Northern Desert of Ro | Spoolie Gee | (3371, 488) | |
| The Overthere | Tin Merchant IX | (2658, 2615) | |
| Western Plains of Karana | Alysa | (431, -4364) | |
| South Qeynos | Iala Lenard | (177, -148) | |
| Rathe Mountains | Zok Lubump | (-1804, -154) | |
| Steamfont Mountains | Freed Fimplefur | (-1696, 829) | |
| Thurgadin | Rexx Frostweaver | (-272, 133) |
{{#if: | == Related quests == | == Related quests ==}}
- This item has no related quests.
{{#if: === TAILORING ===
A detailed guide to the creation of clothing.
To become a Tailor, you will need a Sewing Kit. Sewing Kits can be bought at most leatherworking shops.
Once you have a Sewing Kit and the correct component pieces, you will need a pattern for the garment you wish to make.
Place the pattern and the raw material in your Sewing Kit. Start sewing.
ON SIZING AND ARMOR
Armor must be sized to your client. There are three sizes of armor: Small, Medium & Large. Some races can wear more than one size of armor.
Barbarians, Ogres & Trolls wear large armor. Large armor is tailored from BEAR pelts.
Barbarians, Elves, Erudites, Half-Elves & Humans wear medium armor. Medium armor is tailored from CAT pelts.
Dwarves, Elves, Gnomes & Halfings wear small armor. Small armor is tailored from WOLF pelts.
PATCHWORK ARMOR
Patchwork Armor must be sized to your client.
The size of the armor is determined by the RUINED Pelt used. The armor piece sewnis determined by the pattern.
Studs for Studded Armor and Steel Boning for Reinforced Leather Armor can be forged by blacksmiths.
STUDDED ARMOR
Studded Armor must be sized to your client.
The size of the armor is determined by the MEDIUM QUALITY Pelt used. The armor piece sewn is determined by the pattern.
Each piece of Studded Armor requires metal Studs.
Masks require 1 Stud. Gorgets, Belts, and Bracers require 2 Studs. Caps, Shoulderpads and Sleeves require 3 Studs. Cloaks, Gloves, Pants and Boots require 4 Studs. Tunics require 5 Studs.
REINFORCED LEATHER
Reinforced Leather must be sized to your client.
The size of the armor is determined by the HIGH QUALITY Pelt used. The armor piece sewn is determined by the pattern.
Each piece of Reinforced Leather requires Steel Boning.
Masks, Gorgets and Bracers require 1 piece. Caps, Shoulderpads, Cloaks, Sleeves and Gloves require 2 pieces. Boots and Pants require 3 pieces. Tunics require 4 pieces.
A BACKPACK is made from: A Backpack pattern and a High Quality Bear Pelt |
Book contents
TAILORING
A detailed guide to the creation of clothing.
To become a Tailor, you will need a Sewing Kit. Sewing Kits can be bought at most leatherworking shops.
Once you have a Sewing Kit and the correct component pieces, you will need a pattern for the garment you wish to make.
Place the pattern and the raw material in your Sewing Kit. Start sewing.
ON SIZING AND ARMOR
Armor must be sized to your client. There are three sizes of armor: Small, Medium & Large. Some races can wear more than one size of armor.
Barbarians, Ogres & Trolls wear large armor. Large armor is tailored from BEAR pelts.
Barbarians, Elves, Erudites, Half-Elves & Humans wear medium armor. Medium armor is tailored from CAT pelts.
Dwarves, Elves, Gnomes & Halfings wear small armor. Small armor is tailored from WOLF pelts.
PATCHWORK ARMOR
Patchwork Armor must be sized to your client.
The size of the armor is determined by the RUINED Pelt used. The armor piece sewnis determined by the pattern.
Studs for Studded Armor and Steel Boning for Reinforced Leather Armor can be forged by blacksmiths.
STUDDED ARMOR
Studded Armor must be sized to your client.
The size of the armor is determined by the MEDIUM QUALITY Pelt used. The armor piece sewn is determined by the pattern.
Each piece of Studded Armor requires metal Studs.
Masks require 1 Stud. Gorgets, Belts, and Bracers require 2 Studs. Caps, Shoulderpads and Sleeves require 3 Studs. Cloaks, Gloves, Pants and Boots require 4 Studs. Tunics require 5 Studs.
REINFORCED LEATHER
Reinforced Leather must be sized to your client.
The size of the armor is determined by the HIGH QUALITY Pelt used. The armor piece sewn is determined by the pattern.
Each piece of Reinforced Leather requires Steel Boning.
Masks, Gorgets and Bracers require 1 piece. Caps, Shoulderpads, Cloaks, Sleeves and Gloves require 2 pieces. Boots and Pants require 3 pieces. Tunics require 4 pieces.
A BACKPACK is made from: A Backpack pattern and a High Quality Bear Pelt }}
{{#if: | == Player crafted == | == Player crafted ==}} {{#if: This item can be crafted with player tradeskills:}}
- This item is not crafted by players.
{{#if: | == Tradeskill recipes == | == Tradeskill recipes ==}} {{#if: This item is used in player tradeskills:}}
- This item is not used in player tradeskills.
{{#if: |
Foraged
This item can be foraged: {{{foraged}}} }}