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	<title>User:Zosymandias/DyeTableTest - Revision history</title>
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		<id>https://wiki.seculargames.org/index.php?title=User:Zosymandias/DyeTableTest&amp;diff=33047&amp;oldid=prev</id>
		<title>imported&gt;Zosymandias: /* Fine Plate Dyes */</title>
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		<updated>2017-09-26T12:00:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fine Plate Dyes&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Fine Plate Dyes ===&lt;br /&gt;
&lt;br /&gt;
Armor dyes are used on fine steel plate armor only (no other armor will accept a dye). The color of the armor can be changed, while the stats are unmodified. The extracts needed for the dyes are made by either a [[Shaman]] using [[Alchemy]] or a [[Rogue]] using [[Make Poison]]. These extracts are then usable by anyone (no skill check) to be combined into dyes. There is an in game book [[How to Dye and Stain]] that describes part of this.&lt;br /&gt;
&lt;br /&gt;
;The general process involves three steps:&lt;br /&gt;
&lt;br /&gt;
;1. Make the Extract&lt;br /&gt;
&lt;br /&gt;
Extracts can be combined in either an alchemist&amp;#039;s [[Medicine Bag]], or in a rogue&amp;#039;s [[Mortar and Pestle]] (trivial of 36 for both shaman and rogue). The [[Empty Vial]] needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, for a higher success rate it is better to have a shaman , or a rogue perform this combine.&lt;br /&gt;
&lt;br /&gt;
;2. Make the Dye&lt;br /&gt;
&lt;br /&gt;
Can be made by anyone (no-fail), using the above extracts, and combining them in a [[Medium Clay Jar]] with some [[Resin]] (made by [[pottery]], this is a combineable container. You lose the jar on combine)&lt;br /&gt;
&lt;br /&gt;
* dark color  - [[resin]] x1, extract x1.  (e.g. [[Dark Green Dye]])&lt;br /&gt;
* base color  - [[resin]] x2, extract x1.  (e.g. [[Green Dye]])&lt;br /&gt;
* light color - [[resin]] x3, extract x1.  (e.g. [[Light Green Dye]])&lt;br /&gt;
&lt;br /&gt;
;3. Dye the Armor&lt;br /&gt;
&lt;br /&gt;
Take a completed piece of fine steel plate armor, place it in the forge along with 1 dye, 1 [[Jar of Acid]], 1 [[Jar of Lacquer]] and hit combine. Once dyed, the color cannot be removed. You CAN fail on this part of the process (it&amp;#039;s a skill check versus your smithing skill), read your combine message carefully. On a failure, the armor will be returned to you, undyed, and you lose the dye, lacquer and acid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th colspan=&amp;quot;6&amp;quot;&amp;gt;Dye Table&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th rowspan=&amp;quot;2&amp;quot;&amp;gt;Material&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th rowspan=&amp;quot;2&amp;quot;&amp;gt;Extract&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;Colors&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th rowspan=&amp;quot;2&amp;quot;&amp;gt;Drop Locations&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;[[Resin]] x1&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;[[Resin]] x2&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;[[Resin]] x3&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Permafrost Crystals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Permafrost Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Dark Blue Dye|Dark Blue]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Blue Dye|Blue]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Light Blue Dye|Pale Blue]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mobs in [[Permafrost]], Ground Spawn in Dire wolf pens&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Evergreen Leaf]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Evergreen Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Dark Green Dye|Dark Green]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Green Dye|Green]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Light Green Dye|Pale Green]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ground Spawn in [[Greater Faydark]] at (2400, 2400) and [[The Wakening Land]] at (2900, 4300)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Sarcoscypha Fungus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Sarcoscypha Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Dark Red Dye|Crimson]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Red Dye|Red]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Light Red Dye|Rose]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Fungus mobs in [[Upper Guk]], [[Innothule Swamp|Innothule]]. Ground Spawn in [[Lesser Faydark|LFay]] at the Faerie camp (199, 3613)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Jack-O-Lantern Fungus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Jack-O-Lantern Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Dark Yellow Dye|Dark Yellow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Yellow Dye|Yellow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Light Yellow Dye|Pale Yellow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Scarecrows in [[Western Karana|WK]], [[Unrest]].  Ground Spawn in [[Lesser Faydark|LFay]] at the Faerie camp (1101, 3594)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Charcoal]] or [[Red Cockatrice Feather]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;[[Black Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;[[Black Dye|Black]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;[[Grey Dye|Grey]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;[[Light Grey Dye|Slate]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;Various elementals.  Kunark Cockatrice, Frogloks, Goblins&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Green Froglok Skin]] or [[Green Goblin Skin]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Russet Oxide]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Russet Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Brown Rust Dye|Brown Rust]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;none&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;none&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Various elementals. Ground Spawn in [[Steamfont]] at (1950, -1200)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Iron Oxide]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Red Rust Extract]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Red Rust Dye|Red Rust]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;none&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;none&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Various elementals. Ground Spawn in [[Steamfont]] at (1950, -1200)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Zosymandias</name></author>
	</entry>
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