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	<id>https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3AProtect_the_Shipyard</id>
	<title>Talk:Protect the Shipyard - Revision history</title>
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	<updated>2026-06-14T13:35:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.seculargames.org/index.php?title=Talk:Protect_the_Shipyard&amp;diff=30229&amp;oldid=prev</id>
		<title>imported&gt;Baler at 19:51, 4 September 2020</title>
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		<updated>2020-09-04T19:51:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{talk}}&lt;br /&gt;
&lt;br /&gt;
==Ideas to improve faction==&lt;br /&gt;
If you have sneak, you can use Harmony+Sneak to do warbraid turnins.&lt;br /&gt;
&lt;br /&gt;
If you have a guise/deception you can use DE illusion.&lt;br /&gt;
&lt;br /&gt;
You can get a necro to duel you with Ignite Bones or borrow an Amulet of Necropotence to improve faction to allow for braid turnins and to remove a significant amount of the faction needed from the final turnin as well.&lt;br /&gt;
&lt;br /&gt;
Source: 7thGate[https://www.project1999.com/forums/showpost.php?p=3178331&amp;amp;postcount=33]&lt;/div&gt;</summary>
		<author><name>imported&gt;Baler</name></author>
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