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	<id>https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3AA_shady_goblin%2FPlayer_Agreement</id>
	<title>Talk:A shady goblin/Player Agreement - Revision history</title>
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	<updated>2026-06-14T15:36:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.seculargames.org/index.php?title=Talk:A_shady_goblin/Player_Agreement&amp;diff=28968&amp;oldid=prev</id>
		<title>imported&gt;Maximum: /* Variance respawn data (archive) */ new section</title>
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		<updated>2019-04-07T17:08:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Variance respawn data (archive): &lt;/span&gt; new section&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{talk}}&lt;br /&gt;
== Time limit to roll ==&lt;br /&gt;
Some people are upset with the 5 seconds and wish to see it raised to 10s, 15s or 30s.&amp;lt;br&amp;gt;&lt;br /&gt;
Seems like a reasonable request and it won&amp;#039;t throw the respawn off by more than a few more seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Baler|Baler]] ([[User talk:Baler|talk]]) 21:30, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Variance respawn data (archive) ==&lt;br /&gt;
&lt;br /&gt;
===Respawn data (P99 Blue)===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Shady_Goblin_Trend_-_Mar_10.PNG|frame|[https://www.project1999.com/forums/private.php?do=newpm&amp;amp;u=151386 PM Daily ToD/Winner to keep this graphic/data updated]]]&lt;br /&gt;
&lt;br /&gt;
* Period 1 (2/11/19) - 24 hours 8 minutes  (Diamondfist)&lt;br /&gt;
* Period 2 (2/12/19) - 26 hours 46 minutes (Bbeta)&lt;br /&gt;
* Period 3 (2/13/19) - 25 hours 44 minutes (Murobb)&lt;br /&gt;
* Period 4 (2/14/19) - 26 hours 41 minutes (Valewind)&lt;br /&gt;
* Period 5 (2/15/19) - 25 hours 44 minutes (Henrique)&lt;br /&gt;
* Period 6 (2/16/19) - 26 hours 38 minutes (Phatboil)&lt;br /&gt;
* Period 7 (2/17/19) - 24 hours 32 minutes (Woton)&lt;br /&gt;
* Period 8 (2/18/19) - 26 hours 43 minutes &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;(Siryado) [broke Player Agreement]&amp;lt;/span&amp;gt;&lt;br /&gt;
* Period 9 (2/19/19) - 27 hours 24 minutes (Obrez)&lt;br /&gt;
** &amp;lt;small&amp;gt;*past midnight (UTC -5 time)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Period 10 (2/21/19) - 25 hours 35 minutes (Arvan)&lt;br /&gt;
* Period 11 (2/22/19) - 24 hours 10 minutes (Kunio)&lt;br /&gt;
* Period 12 (2/23/19) - 24 hours 55 minutes (Ecaroh)&lt;br /&gt;
* Period 13 (2/24/19) - 24 hours 34 minutes (Cartel)&lt;br /&gt;
* Period 14 (2/25/19) - 24 hours 16 minutes (Kelzaraz)&lt;br /&gt;
* Period 15 (2/26/19) - 27 hours 20 minutes &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;(Farellron) [friendly dispute open]&amp;lt;/span&amp;gt;&lt;br /&gt;
* Period 16 (2/27/19) - 25 hours 15 minutes (Ausar)&lt;br /&gt;
* Period 17 (2/28/19) - 26 hours 19 minutes (Samaranth)&lt;br /&gt;
* Period 18 (3/01/19) - 27 hours 10 minutes (Gynette)&lt;br /&gt;
* Period 19 (3/02/19) - 27 hours 38 minutes (Clurp)&lt;br /&gt;
* Period 20 (3/03/19) - 24 hours 48 minutes (Mily)&lt;br /&gt;
* [[Simulated Respawn]] (3/03/19) - (Narshe)&lt;br /&gt;
* Period 21 (3/05/19*) - 27 hours 48 minutes (Chunkerz)&lt;br /&gt;
** &amp;lt;small&amp;gt;*past midnight (UTC -5 time)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Period 22 (3/06/19) - Need ToD (Need winner)&lt;br /&gt;
* Period 23 (3/07/19) - 27 hours 6 minutes (temporal ToD) (Neezy)&lt;br /&gt;
* Period 24 (3/08/19) - 24 hours 58 minutes (Kelza)&lt;br /&gt;
* Period 24 (3/09/19) - 24 hours 31 minutes (Fistofflurry)&lt;br /&gt;
* Period 25 (3/10/19) - 27 hours 6 minutes (Firenze)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Longest variance of the window====&lt;br /&gt;
&lt;br /&gt;
* 3 hours 40 minutes&lt;br /&gt;
&lt;br /&gt;
====Theorycrafting into repawn timer and window====&lt;br /&gt;
&lt;br /&gt;
* Given the facts of no repop prior 24:08 hours, no repop past 27:48, we are so far into a 3hours 40minutes maximun window, within a 20+ sample size timers.&lt;br /&gt;
* The common knowledge about respawn windows would make us think that a mob with a 24 hours window, who could respawn at +3:30 hours after last spawn could also respawn at -3:30 hours from last spawn.&lt;br /&gt;
* In this particular case, we have so far a consecutive 20+ size sample on which there are 0 negative windows based on the 24 hours mark. The chance, under normal conditions, for this streak would be lower than 0,00002%, which seems fair enough to certify, his respawn time is not based into a 24 hour time.&lt;br /&gt;
* With the current data info recolected so far, rounding up and down, the estimated guess for &amp;quot;a shady goblin&amp;quot; respawn and window would be of 25:50 hours +-1hour 50minutes.&lt;br /&gt;
* That estimation would cover from the 24:00 mark (8 minutes less than the shortest window so far) and 27:40 mark (current longest window so far).&lt;br /&gt;
* The estimation though, is getting close to a point on which it, following a round numbers logic, the 26 +-2 hours window starts to get weight.&lt;br /&gt;
* The slightly over 24 hours window creates a situation and a window which keeps moving daily through the time, allowing roll to happen in good time frame for all time zones through the days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;As the simple size increases, the spawn data will be more accurate&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 17:08, 7 April 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>imported&gt;Maximum</name></author>
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