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	<id>https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=Skill_Hand_to_Hand</id>
	<title>Skill Hand to Hand - Revision history</title>
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	<updated>2026-06-13T21:42:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.seculargames.org/index.php?title=Skill_Hand_to_Hand&amp;diff=23128&amp;oldid=prev</id>
		<title>imported&gt;Dagan at 05:15, 30 September 2024</title>
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		<updated>2024-09-30T05:15:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The skill that governs how efficiently you fight without weapons. Fists become magical by equipping a Hands slot (i.e. gloves) item that is &amp;quot;MAGIC ITEM&amp;quot; (which will defeat the magical invulnerabilities of mummies, wisps, and the magical undead).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: There seems to have been a bug about how the cap check is calculated - it was possible for certain classes (e.g., Clerics) to reach skills higher than the cap if they continued to obtain skill-ups after passing the cap as long as the character does not camp or zone[https://i.imgur.com/I2DRByT.png]; this bug seems to be still in the game as of 2024-01-24&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
&lt;br /&gt;
*[[Monk]] (Max 245) (252?)&lt;br /&gt;
*[[Warrior]] (Max 200)&lt;br /&gt;
*[[Paladin]] (Max 100)&lt;br /&gt;
*[[Shadow Knight]] (Max 100)&lt;br /&gt;
*[[Rogue]] (Max 100)&lt;br /&gt;
*[[Ranger]] (Max 100)&lt;br /&gt;
*[[Bard]] (Max 100)&lt;br /&gt;
*[[Shaman]] (Max 135)&lt;br /&gt;
*[[Cleric]] (Max 75)&lt;br /&gt;
*[[Druid]] (Max 135)&lt;br /&gt;
*[[Enchanter]] (Max 75)&lt;br /&gt;
*[[Magician]] (Max 75)&lt;br /&gt;
*[[Necromancer]] (Max 75)&lt;br /&gt;
*[[Wizard]] (Max 75)&lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Dagan</name></author>
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