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	<title>Skill Disarm Traps - Revision history</title>
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	<updated>2026-06-13T22:54:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.seculargames.org/index.php?title=Skill_Disarm_Traps&amp;diff=23115&amp;oldid=prev</id>
		<title>imported&gt;Cappla011 at 20:37, 5 October 2024</title>
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		<updated>2024-10-05T20:37:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Allows a rogue to disable environmental traps, making it safe for a group of companions to pass. &amp;lt;s&amp;gt;No trap in the game has a skill check, making this ability nothing short of 100% useless. But, hey, you&amp;#039;re still going to max it, aren&amp;#039;t you? What else are you going to do with your time?&amp;lt;/s&amp;gt; -- Some traps in The Tower of Frozen Shadow require a skill check as noted below.&lt;br /&gt;
&lt;br /&gt;
== Skill-up locations ==&lt;br /&gt;
&lt;br /&gt;
* There are two fire pots leading to the docks for Overthere barge (Ogre Island) in [[Timorous Deep]].&lt;br /&gt;
** Sense Traps and then Disarm Traps to &amp;quot;disarm&amp;quot; the firepot. In Classic, the &amp;#039;&amp;#039;Use Centerscreen&amp;#039;&amp;#039; key (default &amp;#039;U&amp;#039;) also worked. &lt;br /&gt;
* The SolA swinging traps. Clicking on the wood seems to work better than the blade. It&amp;#039;s frustrating but doable. &lt;br /&gt;
* The SolB smasher trap is arguably the best place to skill up Disarm Traps. It&amp;#039;s big, easy to hit, and you can sit there jamming on the U key to max your skill in about 10-20 minutes.&lt;br /&gt;
* Fire traps in The Tower of Frozen Shadow on levels 6 &amp;amp; 7 require 150 skill in Disarm Traps to disarm (as well as 150 in Sense Traps to sense).&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
&lt;br /&gt;
* [[Rogue]] - skill cap of 200&lt;br /&gt;
* [[Bard]]&lt;br /&gt;
&lt;br /&gt;
== Patch Changes ==&lt;br /&gt;
Increased timer for traps to remain disarmed [[Patch_notes#April_17.2C_2001_3:00_am | April 17, 2001]], 1 month into Warrens Era.&lt;br /&gt;
* Disarmed traps will remain disarmed for a somewhat longer time than before to allow larger groups to get past the traps before they go off. &lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Cappla011</name></author>
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