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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This guide covers installing and running Project 1999 EverQuest on &amp;#039;&amp;#039;&amp;#039;Linux&amp;#039;&amp;#039;&amp;#039; using &amp;#039;&amp;#039;&amp;#039;Wine&amp;#039;&amp;#039;&amp;#039;, the Windows compatibility layer. It covers all major Linux distributions, with clear notes where steps differ between them.&lt;br /&gt;
&lt;br /&gt;
If you are using a &amp;#039;&amp;#039;&amp;#039;Steam Deck&amp;#039;&amp;#039;&amp;#039;, or have Steam installed and prefer an easier setup, see [[Project 1999 on Steam Deck and Linux via Proton]] instead — that path requires less configuration.&lt;br /&gt;
&lt;br /&gt;
This guide was compiled from over a decade of community contributions. Credit to mgellan, cadiz, Ruien, Lakserejseren, and many other forum contributors whose work is listed in the [[#References|References]] section.&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
* A Linux system running any major distribution&lt;br /&gt;
* The EverQuest Titanium client — see [[Acquiring The EverQuest Client]]&lt;br /&gt;
* A Project 1999 account — register free at [https://www.project1999.com www.project1999.com]&lt;br /&gt;
* Basic comfort using a terminal&lt;br /&gt;
&lt;br /&gt;
=== Distribution quick-reference ===&lt;br /&gt;
&lt;br /&gt;
This guide uses the following labels to flag distro-specific commands:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039; — covers Ubuntu, Linux Mint, Debian, and derivatives. Uses &amp;lt;code&amp;gt;apt&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL/CentOS]&amp;#039;&amp;#039;&amp;#039; — covers Fedora, Red Hat Enterprise Linux, CentOS, and Rocky Linux. Uses &amp;lt;code&amp;gt;dnf&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;yum&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Arch/Manjaro]&amp;#039;&amp;#039;&amp;#039; — covers Arch Linux, Manjaro, and derivatives. Uses &amp;lt;code&amp;gt;pacman&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Where a command is the same on all distributions, no label is shown.&lt;br /&gt;
&lt;br /&gt;
== Improving the Guide ==&lt;br /&gt;
&lt;br /&gt;
Please feel free to update and improve this guide for others.  However, please also consider that different users might have different circumstances (e.g. some are on Ubuntu, others on Arch; some have Nvidia cards, others have AMD), so don&amp;#039;t delete anything unless you are certain it is irrelevant to everyone.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s also worth noting that this guide was originally compiled from many other sources (see References at the end), using Anthropic&amp;#039;s Claude ... but again, everyone is welcome to edit it (Claude just helped with initially collecting and combining all of the different sources).&lt;br /&gt;
&lt;br /&gt;
== Step 1 — Install Graphics Drivers ==&lt;br /&gt;
&lt;br /&gt;
EverQuest uses Direct3D 9, which Wine translates to OpenGL or Vulkan. Getting your graphics drivers right first saves troubleshooting later.&lt;br /&gt;
&lt;br /&gt;
=== Nvidia ===&lt;br /&gt;
&lt;br /&gt;
Proprietary Nvidia drivers are strongly recommended. Open-source Nouveau drivers have historically had poor 3D performance with EverQuest.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039; Install via your system&amp;#039;s &amp;quot;Additional Drivers&amp;quot; tool (found in System Settings), or:&lt;br /&gt;
 sudo ubuntu-drivers autoinstall&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo dnf install akmod-nvidia&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[Arch/Manjaro]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo pacman -S nvidia nvidia-utils&lt;br /&gt;
&lt;br /&gt;
=== AMD ===&lt;br /&gt;
&lt;br /&gt;
The open-source AMDGPU driver is generally good. Check the [https://wiki.gentoo.org/wiki/AMDGPU#Feature_support AMDGPU feature matrix] to confirm your GPU is supported. Proprietary AMD drivers can be downloaded from AMD&amp;#039;s website if needed.&lt;br /&gt;
&lt;br /&gt;
=== Intel ===&lt;br /&gt;
&lt;br /&gt;
Intel integrated graphics use the open-source i915 driver which is included in the kernel. No additional installation is usually needed.&lt;br /&gt;
&lt;br /&gt;
=== DXVK (optional but recommended) ===&lt;br /&gt;
&lt;br /&gt;
DXVK translates Direct3D calls to Vulkan instead of OpenGL, and can improve performance and compatibility. It requires Mesa (for AMD/Intel) or Nvidia&amp;#039;s Vulkan driver. If you encounter graphical issues without it, installing it is worth trying — Wine can use it automatically when present in the game directory. See [https://github.com/doitsujin/dxvk the DXVK GitHub page] for installation instructions.&lt;br /&gt;
&lt;br /&gt;
== Step 2 — Install Wine ==&lt;br /&gt;
&lt;br /&gt;
Wine is not usually installed by default. Use the &amp;#039;&amp;#039;&amp;#039;WineHQ stable&amp;#039;&amp;#039;&amp;#039; packages for the most reliable results — the version in your distro&amp;#039;s default repositories is often outdated. The current stable release is Wine 11.0 (as of May 2026).&lt;br /&gt;
&lt;br /&gt;
=== Debian / Ubuntu / Mint ===&lt;br /&gt;
&lt;br /&gt;
These steps install the latest WineHQ stable release using the official repository.&lt;br /&gt;
&lt;br /&gt;
 sudo dpkg --add-architecture i386&lt;br /&gt;
 sudo apt update&lt;br /&gt;
 sudo mkdir -p /etc/apt/keyrings&lt;br /&gt;
 sudo wget -qO- https://dl.winehq.org/wine-builds/winehq.key | sudo gpg --dearmor -o /etc/apt/keyrings/winehq-archive.key&lt;br /&gt;
&lt;br /&gt;
Now add the WineHQ source for your release. This command detects your Ubuntu/Mint codename automatically:&lt;br /&gt;
 . /etc/os-release &amp;amp;&amp;amp; sudo wget -NP /etc/apt/sources.list.d/ \&lt;br /&gt;
   https://dl.winehq.org/wine-builds/ubuntu/dists/${VERSION_CODENAME}/winehq-${VERSION_CODENAME}.sources&lt;br /&gt;
&lt;br /&gt;
If the automatic method fails, you can find the correct source URL for your release on the [https://wiki.winehq.org/Ubuntu WineHQ Ubuntu page] or [https://wiki.winehq.org/Debian WineHQ Debian page].&lt;br /&gt;
&lt;br /&gt;
 sudo apt update&lt;br /&gt;
 sudo apt install --install-recommends -y winehq-stable&lt;br /&gt;
&lt;br /&gt;
=== Fedora / RHEL / CentOS ===&lt;br /&gt;
&lt;br /&gt;
The WineHQ repository provides current builds for Fedora. First install dependencies:&lt;br /&gt;
&lt;br /&gt;
 sudo dnf install liberation-narrow-fonts nss-mdns openldap pulseaudio-libs liberation-sans-fonts&lt;br /&gt;
&lt;br /&gt;
Then add the WineHQ repo and install. See [https://wiki.winehq.org/Fedora the WineHQ Fedora page] for the current repo URL for your Fedora version, then:&lt;br /&gt;
&lt;br /&gt;
 sudo dnf install winehq-stable&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note — 64-bit Fedora:&amp;#039;&amp;#039;&amp;#039; If you get an error about &amp;lt;code&amp;gt;/lib/ld-linux.so.2&amp;lt;/code&amp;gt; on a 64-bit system, you need the 32-bit glibc library: &amp;lt;code&amp;gt;sudo dnf install glibc.i686&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arch / Manjaro ===&lt;br /&gt;
&lt;br /&gt;
Enable the &amp;lt;code&amp;gt;multilib&amp;lt;/code&amp;gt; repository in &amp;lt;code&amp;gt;/etc/pacman.conf&amp;lt;/code&amp;gt; (uncomment the &amp;lt;code&amp;gt;[multilib]&amp;lt;/code&amp;gt; section), then:&lt;br /&gt;
&lt;br /&gt;
 sudo pacman -Sy wine wine-mono wine-gecko&lt;br /&gt;
&lt;br /&gt;
== Step 3 — Configure Wine ==&lt;br /&gt;
&lt;br /&gt;
=== Initialize your Wine prefix ===&lt;br /&gt;
&lt;br /&gt;
A Wine prefix is Wine&amp;#039;s virtual Windows environment. Initialize it by running:&lt;br /&gt;
&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
This opens the Wine configuration window. Press OK through any prompts to install the Gecko engine. On the &amp;#039;&amp;#039;&amp;#039;Audio&amp;#039;&amp;#039;&amp;#039; tab, select your sound system (PulseAudio is the default on most modern distros; use ALSA if you have no PulseAudio).&lt;br /&gt;
&lt;br /&gt;
Close winecfg when done.&lt;br /&gt;
&lt;br /&gt;
=== Set Wine to 32-bit mode (if needed) ===&lt;br /&gt;
&lt;br /&gt;
Some users find EverQuest Titanium only works reliably with a 32-bit Wine prefix. If you encounter crashes or launch failures, try this before anything else:&lt;br /&gt;
&lt;br /&gt;
 mv ~/.wine ~/.wine64-backup&lt;br /&gt;
 WINEARCH=win32 winecfg&lt;br /&gt;
&lt;br /&gt;
This creates a fresh 32-bit prefix. Proceed from here as normal.&lt;br /&gt;
&lt;br /&gt;
=== Configure the Graphics tab (optional) ===&lt;br /&gt;
&lt;br /&gt;
In winecfg, the &amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039; tab lets you:&lt;br /&gt;
&lt;br /&gt;
* Enable &amp;#039;&amp;#039;&amp;#039;Emulate a virtual desktop&amp;#039;&amp;#039;&amp;#039; — useful if the game refuses to launch or has display issues&lt;br /&gt;
* Set the desktop size to match your monitor resolution&lt;br /&gt;
* Control mouse capture behaviour&lt;br /&gt;
&lt;br /&gt;
== Step 4 — Install the EverQuest Titanium Client ==&lt;br /&gt;
&lt;br /&gt;
You must obtain the EverQuest Titanium client before proceeding. See [[Acquiring The EverQuest Client]] for your options. You will end up with either physical discs, an ISO file, or an already-installed folder of game files. Each path is covered below.&lt;br /&gt;
&lt;br /&gt;
The goal of this step is to end up with a working EverQuest folder at:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;64-bit prefix&amp;#039;&amp;#039;&amp;#039; (default): &amp;lt;code&amp;gt;~/.wine/drive_c/Program Files (x86)/Sony/EverQuest/&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;32-bit prefix&amp;#039;&amp;#039;&amp;#039; (if you used &amp;lt;code&amp;gt;WINEARCH=win32&amp;lt;/code&amp;gt; in Step 3): &amp;lt;code&amp;gt;~/.wine/drive_c/Program Files/Sony/EverQuest/&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; The &amp;lt;code&amp;gt;.wine&amp;lt;/code&amp;gt; directory is hidden by default. Press &amp;#039;&amp;#039;&amp;#039;Ctrl+H&amp;#039;&amp;#039;&amp;#039; in your file manager to show hidden files and folders.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Option A — You have an already-installed EverQuest folder ===&lt;br /&gt;
&lt;br /&gt;
If you already play P99 on Windows and have a working, patched EverQuest folder, the simplest approach is to copy it directly into Wine&amp;#039;s drive_c. In your file manager, navigate to your Windows partition or copy source and copy the EverQuest folder to the path above. Then skip to [[#Step 5 — Apply the P99 Patch Files|Step 5]].&lt;br /&gt;
&lt;br /&gt;
You can also copy from the terminal:&lt;br /&gt;
&lt;br /&gt;
 cp -Rv /path/to/your/EverQuest ~/.wine/drive_c/Program\ Files\ \(x86\)/Sony/EverQuest&lt;br /&gt;
&lt;br /&gt;
After copying, fix ownership so your user owns the files:&lt;br /&gt;
&lt;br /&gt;
 chown -Rv $(whoami) ~/.wine/drive_c/Program\ Files\ \(x86\)/Sony/EverQuest&lt;br /&gt;
&lt;br /&gt;
=== Option B — You have physical Titanium discs ===&lt;br /&gt;
&lt;br /&gt;
The Titanium client comes on five discs. If you have a USB optical drive, you can insert all five simultaneously using a USB hub and multiple drives, or insert them one at a time — but the easiest approach is to first create ISO images from each disc using a tool like [https://www.imgburn.com/ ImgBurn] on a Windows PC, then follow the ISO path below.&lt;br /&gt;
&lt;br /&gt;
If you only have one optical drive and want to install directly from discs, insert disc 1. It should mount automatically and appear in your file manager. Then follow the [[#Step 2: Map drive letters in winecfg|winecfg drive mapping]] steps above, mapping D: to your optical drive&amp;#039;s mount point (e.g. &amp;lt;code&amp;gt;/run/media/yourusername/disc1&amp;lt;/code&amp;gt;). Run the installer:&lt;br /&gt;
&lt;br /&gt;
 wine D:\\setup.exe&lt;br /&gt;
&lt;br /&gt;
When the installer asks for the next disc, eject disc 1, insert disc 2, and click OK. Repeat for each disc.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tip:&amp;#039;&amp;#039;&amp;#039; Creating ISOs from your discs first and mounting all five at once (as in Option C) is much smoother than swapping physical discs during installation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Option C — You have ISO files ===&lt;br /&gt;
&lt;br /&gt;
The Titanium client comes on five discs, so you will have five ISO files. Mount all five before running the installer — Wine will find each one automatically as the installer needs it.&lt;br /&gt;
&lt;br /&gt;
==== Step 1: Mount all five ISOs ====&lt;br /&gt;
&lt;br /&gt;
The method depends on your desktop environment. Mount each ISO to a separate location, then proceed to [[#Step 2: Map drive letters in winecfg|Step 2]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GNOME (Ubuntu, Fedora Workstation, Debian GNOME)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
GNOME&amp;#039;s Disk Image Mounter is built in — no extra software needed.&lt;br /&gt;
&lt;br /&gt;
For each ISO file:&lt;br /&gt;
# Right-click the ISO → &amp;#039;&amp;#039;&amp;#039;Open With Disk Image Mounter&amp;#039;&amp;#039;&amp;#039;, or simply double-click it.&lt;br /&gt;
# The mounted disc appears in the left panel of the Files app under &amp;#039;&amp;#039;&amp;#039;Devices&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Note the mount path — it will be something like &amp;lt;code&amp;gt;/run/media/yourusername/disc_name&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Repeat for all five ISO files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;KDE / Dolphin (Kubuntu, KDE Neon, Fedora KDE, Manjaro KDE)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Dolphin has native ISO support — no extra software needed.&lt;br /&gt;
&lt;br /&gt;
For each ISO file:&lt;br /&gt;
# Right-click the ISO → &amp;#039;&amp;#039;&amp;#039;Mount Image&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# The disc appears in Dolphin&amp;#039;s left panel under &amp;#039;&amp;#039;&amp;#039;Devices&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Note the mount path — it will be something like &amp;lt;code&amp;gt;/run/media/yourusername/disc_name&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Repeat for all five ISO files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cinnamon / Nemo (Linux Mint)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Nemo has native ISO support — no extra software needed.&lt;br /&gt;
&lt;br /&gt;
For each ISO file:&lt;br /&gt;
# Right-click the ISO → &amp;#039;&amp;#039;&amp;#039;Mount ISO&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# The disc appears in Nemo&amp;#039;s left panel under &amp;#039;&amp;#039;&amp;#039;Devices&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Repeat for all five ISO files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xfce / Thunar (Xubuntu, Linux Mint Xfce, Fedora Xfce)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Thunar requires a plugin. Install it first:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo apt install xfce4-mount-plugin&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo dnf install xfce4-mount-plugin&lt;br /&gt;
&lt;br /&gt;
Then for each ISO:&lt;br /&gt;
# Right-click the ISO → &amp;#039;&amp;#039;&amp;#039;Mount Image&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Repeat for all five ISO files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Terminal (any distro — fallback method)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Create five mount points and mount each ISO:&lt;br /&gt;
&lt;br /&gt;
 sudo mkdir -p /mnt/eq1 /mnt/eq2 /mnt/eq3 /mnt/eq4 /mnt/eq5&lt;br /&gt;
 sudo mount -o loop /path/to/disc1.iso /mnt/eq1&lt;br /&gt;
 sudo mount -o loop /path/to/disc2.iso /mnt/eq2&lt;br /&gt;
 sudo mount -o loop /path/to/disc3.iso /mnt/eq3&lt;br /&gt;
 sudo mount -o loop /path/to/disc4.iso /mnt/eq4&lt;br /&gt;
 sudo mount -o loop /path/to/disc5.iso /mnt/eq5&lt;br /&gt;
&lt;br /&gt;
==== Step 2: Map drive letters in winecfg ====&lt;br /&gt;
&lt;br /&gt;
Wine needs to know where each disc is. Open winecfg:&lt;br /&gt;
&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note — mount paths vary by distro:&amp;#039;&amp;#039;&amp;#039; When mapping drive letters in winecfg, the mount path prefix differs depending on your distribution. Common paths are:&lt;br /&gt;
* &amp;lt;code&amp;gt;/run/media/yourusername/disc_name&amp;lt;/code&amp;gt; — GNOME on Ubuntu, Fedora, Arch&lt;br /&gt;
* &amp;lt;code&amp;gt;/media/yourusername/disc_name&amp;lt;/code&amp;gt; — Linux Mint (Cinnamon, Xfce, MATE)&lt;br /&gt;
* &amp;lt;code&amp;gt;/run/media/yourusername/disc_name&amp;lt;/code&amp;gt; — KDE on most distros&lt;br /&gt;
&lt;br /&gt;
If you are not sure, open your file manager, click on the mounted disc in the left panel, and look at the path shown in the address bar. That is the path to use in winecfg.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Click the &amp;#039;&amp;#039;&amp;#039;Drives&amp;#039;&amp;#039;&amp;#039; tab.&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;Add...&amp;#039;&amp;#039;&amp;#039; to add a new drive. Assign it a letter (e.g. D:).&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;Show Advanced&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Set the &amp;#039;&amp;#039;&amp;#039;Path&amp;#039;&amp;#039;&amp;#039; to the mount point of disc 1 (e.g. &amp;lt;code&amp;gt;/run/media/yourusername/disc1_name&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/mnt/eq1&amp;lt;/code&amp;gt;).&lt;br /&gt;
# Set the &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;CD-ROM&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;Apply&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Repeat for the remaining four discs, assigning each a new drive letter (E:, F:, G:, H:).&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;OK&amp;#039;&amp;#039;&amp;#039; when done.&lt;br /&gt;
&lt;br /&gt;
==== Step 3: Run the installer ====&lt;br /&gt;
&lt;br /&gt;
Run the installer from the drive letter you assigned to disc 1:&lt;br /&gt;
&lt;br /&gt;
 wine D:\\setup.exe&lt;br /&gt;
&lt;br /&gt;
The installer will launch and proceed through all five discs automatically, finding each one via the drive letters you mapped.&lt;br /&gt;
&lt;br /&gt;
=== Running the Titanium installer via Wine ===&lt;br /&gt;
&lt;br /&gt;
Whether you are installing from a disc or a mounted ISO, the process is the same once you have the path to &amp;lt;code&amp;gt;setup.exe&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
 wine /path/to/setup.exe&lt;br /&gt;
&lt;br /&gt;
The EverQuest Titanium installer will launch. Follow the on-screen steps. When it asks where to install, the default location is fine — Wine will place it inside &amp;lt;code&amp;gt;drive_c/Program Files (x86)/Sony/EverQuest/&amp;lt;/code&amp;gt; automatically.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; EverQuest Titanium uses SecuROM copy protection, which can cause the installer to stall or hang under Wine. If this happens, try running the installer with &amp;lt;code&amp;gt;WINEDEBUG=-all wine setup.exe&amp;lt;/code&amp;gt; to suppress debug output, or try copying the disc/ISO contents to a folder first and running &amp;lt;code&amp;gt;setup.exe&amp;lt;/code&amp;gt; from there. If the installer still fails, use an already-installed folder (Option A) instead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
EverQuest Titanium is a 32-bit application. On a 64-bit Wine prefix Wine places it in &amp;lt;code&amp;gt;Program Files (x86)&amp;lt;/code&amp;gt; — the same way 64-bit Windows handles 32-bit programs.&lt;br /&gt;
&lt;br /&gt;
== Step 5 — Apply the P99 Patch Files ==&lt;br /&gt;
&lt;br /&gt;
# Download the latest patch ZIP from the [https://www.project1999.com/files/ P99 files page]. Always use the latest version available (V62 as of May 2026).&lt;br /&gt;
# Extract the ZIP. You will see files and subfolders inside.&lt;br /&gt;
# Copy the files into your EverQuest folder, &amp;#039;&amp;#039;&amp;#039;merging folders rather than replacing them&amp;#039;&amp;#039;&amp;#039;. Do not drag the entire extracted folder on top of your EQ folder — this replaces whole directories and will cause &amp;quot;Error in GUI XML files&amp;quot; when you try to play. Copy the contents, folder by folder.&lt;br /&gt;
&lt;br /&gt;
=== Fix the DSETUP.dll filename conflict ===&lt;br /&gt;
&lt;br /&gt;
Linux filesystems are case-sensitive; Windows is not. The P99 patch includes a file called &amp;lt;code&amp;gt;dsetup.dll&amp;lt;/code&amp;gt; (lowercase) but the Titanium installer creates &amp;lt;code&amp;gt;DSETUP.dll&amp;lt;/code&amp;gt; (uppercase). On Linux these are treated as two different files, and the wrong one gets used.&lt;br /&gt;
&lt;br /&gt;
Fix this by running the following commands from inside your EverQuest directory.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;64-bit prefix (default):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 cd ~/.wine/drive_c/Program\ Files\ \(x86\)/Sony/EverQuest&lt;br /&gt;
 mv DSETUP.dll DSETUP.tmp&lt;br /&gt;
 mv dsetup.dll DSETUP.dll&lt;br /&gt;
 mv DSETUP.tmp dsetup.dll&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;32-bit prefix (if you used &amp;lt;code&amp;gt;WINEARCH=win32&amp;lt;/code&amp;gt; in Step 3):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 cd ~/.wine/drive_c/Program\ Files/Sony/EverQuest&lt;br /&gt;
 mv DSETUP.dll DSETUP.tmp&lt;br /&gt;
 mv dsetup.dll DSETUP.dll&lt;br /&gt;
 mv DSETUP.tmp dsetup.dll&lt;br /&gt;
&lt;br /&gt;
This renames the files so the P99 &amp;lt;code&amp;gt;dsetup.dll&amp;lt;/code&amp;gt; is the one Wine will load.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; If you get a &amp;quot;spell files out of date&amp;quot; error at character select, this DSETUP.dll swap is almost always the cause. Return here and make sure it was done correctly.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Step 6 — Configure eqclient.ini ==&lt;br /&gt;
&lt;br /&gt;
Before launching, edit &amp;lt;code&amp;gt;eqclient.ini&amp;lt;/code&amp;gt; in your EverQuest folder to avoid common display and crash issues.&lt;br /&gt;
&lt;br /&gt;
At minimum, set these values. If the sections do not exist yet, add them — the file will be created the first time you run the game, so you may need to launch once, let it crash or close, then edit.&lt;br /&gt;
&lt;br /&gt;
 [Defaults]&lt;br /&gt;
 WindowedMode=TRUE&lt;br /&gt;
 VertexShaders=FALSE&lt;br /&gt;
&lt;br /&gt;
 [VideoMode]&lt;br /&gt;
 Width=1920&lt;br /&gt;
 Height=1080&lt;br /&gt;
 FullscreenRefreshRate=0&lt;br /&gt;
 FullscreenBitsPerPixel=32&lt;br /&gt;
 WindowedWidth=1920&lt;br /&gt;
 WindowedHeight=1080&lt;br /&gt;
&lt;br /&gt;
Replace 1920×1080 with your actual monitor resolution.&lt;br /&gt;
&lt;br /&gt;
=== If you have texture or model problems ===&lt;br /&gt;
&lt;br /&gt;
Add these additional settings to the &amp;lt;code&amp;gt;[Defaults]&amp;lt;/code&amp;gt; section:&lt;br /&gt;
&lt;br /&gt;
 20PixelShaders=FALSE&lt;br /&gt;
 14PixelShaders=FALSE&lt;br /&gt;
 1xPixelShaders=FALSE&lt;br /&gt;
 MultiPassLighting=FALSE&lt;br /&gt;
 UseLitBatches=FALSE&lt;br /&gt;
 TextureCache=FALSE&lt;br /&gt;
 DoProperTinting=FALSE&lt;br /&gt;
&lt;br /&gt;
A full working reference &amp;lt;code&amp;gt;eqclient.ini&amp;lt;/code&amp;gt; is available at [[Linux Reference eqclient.ini File]].&lt;br /&gt;
&lt;br /&gt;
== Step 7 — Launch EverQuest ==&lt;br /&gt;
&lt;br /&gt;
EverQuest must be launched with the &amp;lt;code&amp;gt;patchme&amp;lt;/code&amp;gt; argument — without it, the game tries to patch itself against the live servers, which breaks P99. The P99 patch provides a file called &amp;lt;code&amp;gt;Launch Titanium.bat&amp;lt;/code&amp;gt; which does this automatically.&lt;br /&gt;
&lt;br /&gt;
=== Option A — Run Launch Titanium.bat directly ===&lt;br /&gt;
&lt;br /&gt;
From inside your EverQuest directory:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;64-bit prefix (default):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 cd ~/.wine/drive_c/Program\ Files\ \(x86\)/Sony/EverQuest&lt;br /&gt;
 wine cmd /c &amp;quot;Launch Titanium.bat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;32-bit prefix:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 cd ~/.wine/drive_c/Program\ Files/Sony/EverQuest&lt;br /&gt;
 wine cmd /c &amp;quot;Launch Titanium.bat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Option B — Create a launch script (recommended) ===&lt;br /&gt;
&lt;br /&gt;
Create a reusable shell script so you do not have to type the path every time. Open a text editor and save the following as &amp;lt;code&amp;gt;~/eq.sh&amp;lt;/code&amp;gt;, substituting the correct path for your prefix type:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;64-bit prefix (default):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 #!/bin/bash&lt;br /&gt;
 cd &amp;quot;$HOME/.wine/drive_c/Program Files (x86)/Sony/EverQuest&amp;quot;&lt;br /&gt;
 WINEPREFIX=&amp;quot;$HOME/.wine&amp;quot; wine eqgame.exe patchme 2&amp;gt;/dev/null&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;32-bit prefix:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 #!/bin/bash&lt;br /&gt;
 cd &amp;quot;$HOME/.wine/drive_c/Program Files/Sony/EverQuest&amp;quot;&lt;br /&gt;
 WINEPREFIX=&amp;quot;$HOME/.wine&amp;quot; wine eqgame.exe patchme 2&amp;gt;/dev/null&lt;br /&gt;
&lt;br /&gt;
Make it executable:&lt;br /&gt;
&lt;br /&gt;
 chmod +x ~/eq.sh&lt;br /&gt;
&lt;br /&gt;
Run it with:&lt;br /&gt;
&lt;br /&gt;
 ~/eq.sh&lt;br /&gt;
&lt;br /&gt;
You can also create a desktop launcher pointing to this script.&lt;br /&gt;
&lt;br /&gt;
=== Option C — Create a desktop icon ===&lt;br /&gt;
&lt;br /&gt;
To create a clickable desktop icon, save the following as &amp;lt;code&amp;gt;~/Desktop/EQP1999.desktop&amp;lt;/code&amp;gt;, substituting the correct path for your prefix type:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;64-bit prefix (default):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 [Desktop Entry]&lt;br /&gt;
 Type=Application&lt;br /&gt;
 Name=EQ Project 1999&lt;br /&gt;
 Exec=sh -c &amp;#039;cd &amp;quot;$HOME/.wine/drive_c/Program Files (x86)/Sony/EverQuest&amp;quot;;wine cmd /c &amp;quot;Launch Titanium.bat&amp;quot;&amp;#039;&lt;br /&gt;
 Terminal=false&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;32-bit prefix:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 [Desktop Entry]&lt;br /&gt;
 Type=Application&lt;br /&gt;
 Name=EQ Project 1999&lt;br /&gt;
 Exec=sh -c &amp;#039;cd &amp;quot;$HOME/.wine/drive_c/Program Files/Sony/EverQuest&amp;quot;;wine cmd /c &amp;quot;Launch Titanium.bat&amp;quot;&amp;#039;&lt;br /&gt;
 Terminal=false&lt;br /&gt;
&lt;br /&gt;
Then right-click the icon and select &amp;#039;&amp;#039;&amp;#039;Allow Launching&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Option D — Use Lutris ===&lt;br /&gt;
&lt;br /&gt;
[https://lutris.net Lutris] is a game launcher that manages Wine configurations per game, keeping P99&amp;#039;s Wine settings separate from other games. It also provides some additional Wine fixes.&lt;br /&gt;
&lt;br /&gt;
# Install Lutris using your package manager.&lt;br /&gt;
# Click the &amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039; button → add a game manually.&lt;br /&gt;
# On the &amp;#039;&amp;#039;&amp;#039;Game Options&amp;#039;&amp;#039;&amp;#039; tab, set the Executable to your &amp;lt;code&amp;gt;Launch Titanium.bat&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Set the Wine Prefix to a dedicated directory (e.g. &amp;lt;code&amp;gt;~/Games/P99/prefix&amp;lt;/code&amp;gt;) — keeping prefixes separate per game avoids conflicts.&lt;br /&gt;
# On the &amp;#039;&amp;#039;&amp;#039;Runner Options&amp;#039;&amp;#039;&amp;#039; tab, enable windowed mode and set your resolution.&lt;br /&gt;
&lt;br /&gt;
== Step 8 — Fix the Server List ==&lt;br /&gt;
&lt;br /&gt;
This is the most common problem on Linux. After logging in, the server selection screen may show a blank list. This is a UDP networking quirk in Linux&amp;#039;s handling of EverQuest&amp;#039;s login protocol.&lt;br /&gt;
&lt;br /&gt;
=== Option A — Retry or restart ===&lt;br /&gt;
&lt;br /&gt;
Logging out and back in a few times sometimes works. Not reliable, but zero effort.&lt;br /&gt;
&lt;br /&gt;
=== Option B — Use Zaela&amp;#039;s login middleman ===&lt;br /&gt;
&lt;br /&gt;
This tool intercepts and re-routes the login traffic in a way Linux can handle. It must be running before you launch EQ.&lt;br /&gt;
&lt;br /&gt;
# Install build tools if you do not have them:&lt;br /&gt;
#: &amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;sudo apt install build-essential&amp;lt;/code&amp;gt;&lt;br /&gt;
#: &amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL]&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;sudo dnf groupinstall &amp;quot;Development Tools&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
#: &amp;#039;&amp;#039;&amp;#039;[Arch/Manjaro]&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;sudo pacman -S base-devel&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download and build:&lt;br /&gt;
 git clone https://github.com/Zaela/p99-login-middlemand&lt;br /&gt;
 cd p99-login-middlemand&lt;br /&gt;
 make&lt;br /&gt;
# Run it before launching EQ:&lt;br /&gt;
 ./bin/p99-login-middlemand &amp;amp;&lt;br /&gt;
&lt;br /&gt;
=== Option B combined with launch script ===&lt;br /&gt;
&lt;br /&gt;
Add the middleman to your &amp;lt;code&amp;gt;eq.sh&amp;lt;/code&amp;gt; script so it starts and stops automatically. Substitute the correct path for your prefix type:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;64-bit prefix (default):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 #!/bin/bash&lt;br /&gt;
 ~/p99-login-middlemand/bin/p99-login-middlemand &amp;amp;&lt;br /&gt;
 echo $! &amp;gt;/tmp/p99middle.pid&lt;br /&gt;
 cd &amp;quot;$HOME/.wine/drive_c/Program Files (x86)/Sony/EverQuest&amp;quot;&lt;br /&gt;
 WINEPREFIX=&amp;quot;$HOME/.wine&amp;quot; wine eqgame.exe patchme 2&amp;gt;/dev/null&lt;br /&gt;
 kill -9 $(cat /tmp/p99middle.pid)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;32-bit prefix:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 #!/bin/bash&lt;br /&gt;
 ~/p99-login-middlemand/bin/p99-login-middlemand &amp;amp;&lt;br /&gt;
 echo $! &amp;gt;/tmp/p99middle.pid&lt;br /&gt;
 cd &amp;quot;$HOME/.wine/drive_c/Program Files/Sony/EverQuest&amp;quot;&lt;br /&gt;
 WINEPREFIX=&amp;quot;$HOME/.wine&amp;quot; wine eqgame.exe patchme 2&amp;gt;/dev/null&lt;br /&gt;
 kill -9 $(cat /tmp/p99middle.pid)&lt;br /&gt;
&lt;br /&gt;
== Step 9 — MIDI Music (optional) ==&lt;br /&gt;
&lt;br /&gt;
EverQuest&amp;#039;s background music uses MIDI. You may hear no music, or see a Wine error about no MIDI port. Modern systems running PipeWire may find MIDI works automatically via &amp;lt;code&amp;gt;winetricks directmusic&amp;lt;/code&amp;gt;. Otherwise:&lt;br /&gt;
&lt;br /&gt;
=== Install FluidSynth and QSynth ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo apt install fluidsynth fluid-soundfont-gm qsynth&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo dnf install fluidsynth fluid-soundfont-gm qsynth&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Arch/Manjaro]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo pacman -S fluidsynth soundfont-fluid qsynth&lt;br /&gt;
&lt;br /&gt;
=== Configure QSynth ===&lt;br /&gt;
&lt;br /&gt;
# Launch QSynth.&lt;br /&gt;
# Go to &amp;#039;&amp;#039;&amp;#039;Setup → Audio&amp;#039;&amp;#039;&amp;#039; tab and select &amp;#039;&amp;#039;&amp;#039;ALSA&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Go to the &amp;#039;&amp;#039;&amp;#039;Soundfonts&amp;#039;&amp;#039;&amp;#039; tab and load &amp;lt;code&amp;gt;FluidR3_GM.sf2&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK. QSynth must remain open while playing for MIDI music to work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; If using PipeWire (the default on most modern distros), try running &amp;lt;code&amp;gt;winetricks sound=alsa&amp;lt;/code&amp;gt; first — MIDI may work without QSynth at all.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Invisible characters / shadow outlines instead of models ===&lt;br /&gt;
&lt;br /&gt;
This is usually a Direct3D vertex shader issue. In &amp;lt;code&amp;gt;eqclient.ini&amp;lt;/code&amp;gt;, set:&lt;br /&gt;
 VertexShaders=FALSE&lt;br /&gt;
&lt;br /&gt;
If that does not help, also set:&lt;br /&gt;
 20PixelShaders=FALSE&lt;br /&gt;
 14PixelShaders=FALSE&lt;br /&gt;
 1xPixelShaders=FALSE&lt;br /&gt;
&lt;br /&gt;
As a registry workaround (especially useful on AMD cards), run Wine&amp;#039;s regedit and create:&lt;br /&gt;
 HKEY_CURRENT_USER\Software\Wine\Direct3D&lt;br /&gt;
Add a string value: &amp;lt;code&amp;gt;UseGLSL&amp;lt;/code&amp;gt; = &amp;lt;code&amp;gt;disabled&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Error in GUI XML files&amp;quot; on launch ===&lt;br /&gt;
&lt;br /&gt;
The P99 patch files were merged incorrectly — whole folders were replaced instead of merged. Re-apply the patch by copying files individually, preserving the folder structure.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Your files are out of date&amp;quot; at character select ===&lt;br /&gt;
&lt;br /&gt;
Almost always caused by the DSETUP.dll case conflict. Return to [[#Step 5 — Apply the P99 Patch Files|Step 5]] and redo the rename steps.&lt;br /&gt;
&lt;br /&gt;
=== No servers at server select ===&lt;br /&gt;
&lt;br /&gt;
See [[#Step 8 — Fix the Server List|Step 8]]. The login middleman tool is the reliable fix.&lt;br /&gt;
&lt;br /&gt;
=== winecfg errors on first run (64-bit Fedora) ===&lt;br /&gt;
&lt;br /&gt;
If you see &amp;lt;code&amp;gt;/lib/ld-linux.so.2: bad ELF interpreter&amp;lt;/code&amp;gt;, install 32-bit glibc:&lt;br /&gt;
 sudo dnf install glibc.i686&lt;br /&gt;
&lt;br /&gt;
=== No OpenGL / Direct3D not available ===&lt;br /&gt;
&lt;br /&gt;
On 64-bit systems you may need 32-bit graphics libraries:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Fedora/RHEL]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo dnf install mesa-libGL.i686 mesa-dri-drivers.i686&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[Debian/Ubuntu/Mint]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 sudo apt install libgl1:i386&lt;br /&gt;
&lt;br /&gt;
=== GameLauncherCefChildProcess page fault error ===&lt;br /&gt;
&lt;br /&gt;
Seen on some Ubuntu/Nvidia combinations. Fix with winetricks:&lt;br /&gt;
 winetricks corefonts d3dx9 d3dx9_43 dxvk&lt;br /&gt;
&lt;br /&gt;
=== Mouse stuck in centre of screen / mouselook stops at screen edge ===&lt;br /&gt;
&lt;br /&gt;
In winecfg → &amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039; tab, enable &amp;#039;&amp;#039;&amp;#039;Automatically capture the mouse in full-screen windows&amp;#039;&amp;#039;&amp;#039;. Alternatively, running in windowed mode (which is recommended anyway) avoids this issue entirely.&lt;br /&gt;
&lt;br /&gt;
=== Game runs slowly / poor performance ===&lt;br /&gt;
&lt;br /&gt;
Disable desktop compositing effects (Compiz, KWin effects, etc.) while playing. These are known to significantly impact Wine game performance. In GNOME, KDE, or XFCE you can usually toggle effects off in System Settings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
This guide was compiled from the following community resources:&lt;br /&gt;
&lt;br /&gt;
* [[EverQuest in Linux Guide]] — Project 1999 Wiki&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?t=14125 &amp;quot;Running EQ under LINUX&amp;quot;] — P99 Forums (mgellan)&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?t=21734 &amp;quot;EQ under wine (Fedora LINUX 14+ 32 or 64bit)&amp;quot;] — P99 Forums (cadiz)&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?t=126081 &amp;quot;Ruien&amp;#039;s Guide to EQ under Linux&amp;quot;] — P99 Forums (Ruien)&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?t=212710 &amp;quot;Easy Guide For Running Project 1999 On Linux&amp;quot;] — P99 Forums&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?p=3785971 &amp;quot;Install and run EQ Project1999 on linux (Ubuntu/Deb.) with only WINE installed&amp;quot;] — P99 Forums&lt;br /&gt;
* [https://www.project1999.com/forums/showthread.php?p=3788248 &amp;quot;Install EverQuest Project 1999 on Linux Ubuntu 26.04 LTS&amp;quot;] — P99 Forums (Lakserejseren)&lt;br /&gt;
* [https://github.com/Zaela/p99-login-middlemand p99-login-middlemand] — GitHub (Zaela)&lt;br /&gt;
* [https://github.com/eliashow/project1999-for-linux project1999-for-linux] — GitHub (eliashow)&lt;br /&gt;
* [https://lutris.net/games/everquest/ EverQuest on Lutris]&lt;br /&gt;
* [https://quarm.guide/linux-and-steam-deck-install-guide/ Linux and Steam Deck Install Guide] — Quarm.Guide&lt;br /&gt;
&lt;br /&gt;
[[Category:Installation]]&lt;br /&gt;
[[Category:Technical]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Loramin</name></author>
	</entry>
</feed>