<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=EverQuest</id>
	<title>EverQuest - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=EverQuest"/>
	<link rel="alternate" type="text/html" href="https://wiki.seculargames.org/index.php?title=EverQuest&amp;action=history"/>
	<updated>2026-06-14T00:13:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.seculargames.org/index.php?title=EverQuest&amp;diff=9910&amp;oldid=prev</id>
		<title>imported&gt;Kaejer at 08:14, 18 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.seculargames.org/index.php?title=EverQuest&amp;diff=9910&amp;oldid=prev"/>
		<updated>2020-12-18T08:14:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Everquest box art.jpg]]&lt;br /&gt;
&lt;br /&gt;
(originally from Wikipedia)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;EverQuest&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by [[Verant Interactive]] and [[989 Studios]] for Windows PCs. It was released by [[Sony Online Entertainment]] in March 1999 in North America, in Europe in April 2000. A dedicated version for macOS was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, [[Verant Interactive]] was absorbed into [[Sony Online Entertainment]], who took over full development and publishing duties of the title. Later, in February 2015, SOE&amp;#039;s parent corporation, Sony Computer Entertainment, sold the studio to investment company Inception Acquisitions and was rebranded as [[Daybreak Game Company]], who develops and publishes &amp;#039;&amp;#039;EverQuest&amp;#039;&amp;#039; to this day.&lt;br /&gt;
&lt;br /&gt;
It was the first commercially successful MMORPG to employ a 3D game engine, and its success was on an unprecedented scale. &amp;#039;&amp;#039;EverQuest&amp;#039;&amp;#039; has had a wide influence on subsequent releases within the market, and holds an important position in the history of massively multiplayer online games.&lt;br /&gt;
&lt;br /&gt;
The game surpassed early subscription expectations and increased in popularity for many years after its release. It has received numerous awards, including the 1999 GameSpot &amp;#039;&amp;#039;Game of the Year&amp;#039;&amp;#039; and a 2007 Technology &amp;amp; Engineering Emmy Award. While dozens of similar games have come and gone over the years, &amp;#039;&amp;#039;EverQuest&amp;#039;&amp;#039; still endures as a viable commercial enterprise with new expansions still being released on a regular basis, almost twenty years after its initial launch. It has spawned a number of spin-off media, including books and video games, as well a sequel, &amp;#039;&amp;#039;EverQuest II&amp;#039;&amp;#039;, which launched in 2004.&lt;/div&gt;</summary>
		<author><name>imported&gt;Kaejer</name></author>
	</entry>
</feed>