<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=Anti-Fear_Tactics</id>
	<title>Anti-Fear Tactics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.seculargames.org/index.php?action=history&amp;feed=atom&amp;title=Anti-Fear_Tactics"/>
	<link rel="alternate" type="text/html" href="https://wiki.seculargames.org/index.php?title=Anti-Fear_Tactics&amp;action=history"/>
	<updated>2026-06-14T07:23:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.seculargames.org/index.php?title=Anti-Fear_Tactics&amp;diff=3856&amp;oldid=prev</id>
		<title>imported&gt;Scotchwiz: typo</title>
		<link rel="alternate" type="text/html" href="https://wiki.seculargames.org/index.php?title=Anti-Fear_Tactics&amp;diff=3856&amp;oldid=prev"/>
		<updated>2025-04-05T00:54:59Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Many raid mobs have fear effects, especially dragons with their [[Dragon Roar]].  A single area of effect fear can make every raid member flee in terror, disrupting (or even ending) the raid.  This page details tactics that can be used in such raids.&lt;br /&gt;
&lt;br /&gt;
== Magic Resistance ==&lt;br /&gt;
&lt;br /&gt;
The most important thing a player can do to protect against fear is buff their Magic Resistance stat.  Obviously better gear can raise MR, but buffs can also add a lot.  In fact, a level 60 Bard (using a discipline) and an Enchanter can raise a character with as little as 4 MR to the maximum of 255 (see [[Buff Lines#Magic Resistance]]).&lt;br /&gt;
&lt;br /&gt;
=== Psalm of Mystic Shielding (Bard Song) ===&lt;br /&gt;
&lt;br /&gt;
The level 41 [[Bard]] song [[Psalm of Mystic Shielding]] raises MR by up to +70 (at level 60), for as long as it&amp;#039;s maintained.  However, if a 60 Bard also uses their [[Bard#Disciplines| Puretone Discipline]], then for the next two minutes the buff instead gives an incredible +196 MR.&lt;br /&gt;
&lt;br /&gt;
=== (Group) Resist Magic and Blue Thrones  ===&lt;br /&gt;
&lt;br /&gt;
Enchanters can cast [[Group Resist Magic]] to add 54-55 MR for 36 minutes.&lt;br /&gt;
&lt;br /&gt;
If an Enchanter is not available any raid-level [[Cleric]]/[[Druid]]/[[Shaman]] (or 55+ [[Paladin]]) can cast [[Resist Magic]] for +40 MR.&lt;br /&gt;
&lt;br /&gt;
Finally, if a character collects a [[Blue Flower of Functionality]] (from the [[Plane of Mischief]] they can buff themselves with the [[Aura of Blue Petals]] for +50 MR.  Group Resist Magic will still be preferable to most characters, as it offers five more MR (and the two don&amp;#039;t stack).&lt;br /&gt;
&lt;br /&gt;
=== Intelligence-based Casters ===&lt;br /&gt;
&lt;br /&gt;
The four Intelligence-based casters all have a self-only buff [[Shield of the Magi]] which adds +24 MR.&lt;br /&gt;
&lt;br /&gt;
=== Magicians ===&lt;br /&gt;
While it doesn&amp;#039;t actually help the [[Magician]], a Mage of level 59+ can make their pet completely immune to fear with the [[Valiant Companion]] buff.  This makes mage pets more reliable DPS than even a character with 255 MR, in a fight with fear.&lt;br /&gt;
&lt;br /&gt;
=== Null Potions ===&lt;br /&gt;
&lt;br /&gt;
Characters can also raise the MR temporarily through buffs from the [[Greater Null Potion]] (+25 MR), [[Null Potion]] (+15 MR) or [[Minor Null Potion]]) (+5 MR).&lt;br /&gt;
&lt;br /&gt;
== Self-Root ==&lt;br /&gt;
&lt;br /&gt;
If a character is rooted, than even if they do become feared, they won&amp;#039;t go anywhere.  This means DPS can immediately resume damage as soon as the fear wears off, and tanks can continue tanking even while feared (until they lose agro).&lt;br /&gt;
&lt;br /&gt;
This makes self-root effects very valuable against fear-using mobs.&lt;br /&gt;
&lt;br /&gt;
=== Bark Potions ===&lt;br /&gt;
The [[Bark Potion]] gives a buff ([[Stalwart Regeneration]]) which provides +2 HP regeneration/tick for one minute ... and also roots the user in place during that time.  This makes it a very popular source of self-root for raiders.&lt;br /&gt;
&lt;br /&gt;
=== Root ===&lt;br /&gt;
&lt;br /&gt;
[[Paladin]]s can cast the spell [[Root]] on themselves 48 seconds, or [[Enstill]] for 1.6 minutes.  Many other casters can also, but since they don&amp;#039;t usually want to stand next to the raid mob it&amp;#039;s a less useful technique for them.&lt;br /&gt;
&lt;br /&gt;
[[Category: Raid Tactics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Scotchwiz</name></author>
	</entry>
</feed>